Tkinter GUI Application Development Blueprints
Master GUI programming in Tkinter as you design, implement, and deliver 10 real-world applications
By: Bhaskar Chaudhary
Publication Date: 2015-11-30
Number of pages: 340
Master GUI programming in Tkinter as you design, implement, and deliver ten real-world applications from start to finishKey FeaturesConceptualize and build state-of-art GUI applications with TkinterTackle the complexity of just about any size GUI application with a structured and scalable approachA project-based, practical guide to get hands-on into Tkinter GUI developmentBook Description
Tkinter is the built-in GUI package that comes with standard Python distributions. It is a cross-platform package, which means you build once and deploy everywhere. It is simple to use and intuitive in nature, making it suitable for programmers and non-programmers alike.
This book will help you master the art of GUI programming. It delivers the bigger picture of GUI programming by building real-world, productive, and fun applications such as a text editor, drum machine, game of chess, media player, drawing application, chat application, screen saver, port scanner, and many more. In every project, you will build on the skills acquired in the previous project and gain more expertise.
You will learn to write multithreaded programs, network programs, database driven programs and more. You will also get to know the modern best practices involved in writing GUI apps. With its rich source of sample code, you can build upon the knowledge gained with this book and use it in your own projects in the discipline of your choice.What you will learnGet to know the basic concepts of GUI programming, such as Tkinter top-level widgets, geometry management, event handling, using callbacks, custom styling, and dialogsCreate apps that can be scaled in size or complexity without breaking down the coreWrite your own GUI framework for maximum code reuseBuild apps using both procedural and OOP styles, understanding the strengths and limitations of both stylesLearn to structure and build large GUI applications based on Model-View-Controller (MVC) architectureBuild multithreaded and database-driven appsCreate apps that leverage resources from the networkLearn basics of 2D and 3D animation in GUI applicationsDevelop apps that can persist application data with object serialization and tools such as configparserTable of ContentsMeet TkinterObjectives of this chapterMaking a Text EditorProgrammable Drum MachineA Game of ChessBuilding an Audio PlayerPaint ApplicationMultiple Fun ProjectsMiscellaneous Tips